I've attached a save game. At system Mobius Alpha I've got an outpost and a damaged Fighter. An enemy Fighter is aproaching. After pressing Turn, the Outpost changes sides and attacks my own Fighter.
How does that happen?
v 0.4.5 f203162
Attachment couldn't be uploaded because extension xz is not allowed... I'll try something else later...
outpost changes sides
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- coCoKNIght
- Space Squid
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- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
outpost changes sides
Last edited by coCoKNIght on Sat Sep 19, 2015 7:19 pm, edited 1 time in total.
Re: outpost changes sides
That is odd; nothing comes to mind that would just directly shift ownership of an outpost. However, IIRC, I think that recent changes to Ion Storm stealth effects could leave you open (if you didn't have good enough detection) to a situation where an enemy could come in with troopers that you just didn't see. Was this system in an Ion Storm at the time?
compress it as a zip file; they're OK here. If the file is still too big, though, then you'd have to put it up on a fileshare someplace and just add a link here.coCoKNIght wrote:Attachment couldn't be uploaded because extension xz is not allowed... I'll try something else later...
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0
- coCoKNIght
- Space Squid
- Posts: 67
- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
Re: outpost changes sides
Here's the attachment. It's a zipped tar.xz
If that's too exotic I could also try a tar.bz2 or a zipped tar.bz2
I'm at a hotel with bad internet connection so I can't do the stuff I'd normally do like host it from my own server and stuff...
If that's too exotic I could also try a tar.bz2 or a zipped tar.bz2
I'm at a hotel with bad internet connection so I can't do the stuff I'd normally do like host it from my own server and stuff...
- Attachments
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- FreeOrion_coCoKNIght_MoFos_0079_20150919_192436.sav.zip
- (510.46 KiB) Downloaded 58 times
- coCoKNIght
- Space Squid
- Posts: 67
- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
Re: outpost changes sides
No storm and nothing around, also a hidden trooper couldn't invade the outpost since it's defended. The fighter would have to arrive first.
Re: outpost changes sides
No storm, but it is a hidden trooper (actually, a pair of them) that takes over the outpost. The game loads into turn 79, at which point there was just a battle in that Mobius Alpha system. Your fighter defeated the enemy fighter, but in the battle the outposts shields were knocked to zero, allowing the hidden troopers to invade. Note in the adjacent system, the enemy has some troopers there as well, based on the spatial flux hull, with stealth greater than your detection. I'm not sure what caused them to be temporarily revealed in the neighboring system but not in the system that you lose here, but that's what is going on.coCoKNIght wrote:No storm and nothing around, also a hidden trooper couldn't invade the outpost since it's defended. The fighter would have to arrive first.
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0
- coCoKNIght
- Space Squid
- Posts: 67
- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
Re: outpost changes sides
Thanks for checking. I didn't know troopers can invade even if the defense meter of the planet is not at zero. So only condition is that the shield meter is at zero then, right?
I guess it all adds up this way but it's still pretty weird, that the defending fleet is suddenly attacked by the planet...
I guess it all adds up this way but it's still pretty weird, that the defending fleet is suddenly attacked by the planet...
But the troopers you mention belong to Pacificat, not to the attacking Demarcation. I've been seeing hidden Pacificat troopers move around a lot, those ships are displayed as hidden. I haven't seen any hidden Demarcation ships though. Do you know why some stealth ships are shown as hidden and others are not shown at all?Note in the adjacent system, the enemy has some troopers there as well, based on the spatial flux hull, with stealth greater than your detection.
Re: outpost changes sides
Yes.coCoKNIght wrote:I didn't know troopers can invade even if the defense meter of the planet is not at zero. So only condition is that the shield meter is at zero then, right?
Oh, whoops, the colors were so similar I made a poor assumption about ownership without checking. There is a variety of situations that can lead to an otherwise stealthed ship being temporarily exposed (some of which are dependent on the source of stealth). As I already noted, I don't think I have enough info here to surmise what past events led to this particular combination of some stealthed ships having been glimpsed before whereas others hadn't.But the troopers you mention belong to Pacificat, not to the attacking Demarcation. I've been seeing hidden Pacificat troopers move around a lot, those ships are displayed as hidden. I haven't seen any hidden Demarcation ships though. Do you know why some stealth ships are shown as hidden and others are not shown at all?
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0