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Organic growth buildings

Posted: Tue Feb 09, 2016 1:25 am
by Scara
Hello!

The game is back on running very nice again!
As playing more often with organic shipdesigns there where two things that fell in my eye.

1. On a planet that was in depopulation process I was building the xenocood. and growthcam.
When the planet was completely depopulated, the building of the Neutron Forge stopped,
but not xenocood. and growthcam. as I would have expected.
depop.png
depop.png (59.58 KiB) Viewed 408 times
2. This is probably something you already know.
As soon as organic ships with growth are parked on a system with an drydock the sitrep produces lots of repair messages. Not actually of damage from a battle, but it seems somehow from the growth.
Maybe something like a filter for damage repairs of one and smaller can be installed or other solution found,
keeping growing ships on drydocks spaming the sitrep
organicrepair.png
organicrepair.png (77.77 KiB) Viewed 408 times

Re: Organic growth buildings

Posted: Tue Feb 09, 2016 3:23 pm
by MatGB
Regarding the first, it's possible we ought to gate all shipyards to check for population but we currently don't and it's never bothered me much.

Regarding the second, yes, known issue, on my list of things to do is set priorities for all effects that do similar things so you only get one of them, but I'm doing drydock repair when I revamp the overall fleet repair thing and that's been "next" on my list for about a year now, I keep getting sidetracked into New!Shiny!Features...

Re: Organic growth buildings

Posted: Tue Feb 09, 2016 7:26 pm
by Vezzra
MatGB wrote:I keep getting sidetracked into New!Shiny!Features...
Like the brand new SetVisibility effect... :D

Re: Organic growth buildings

Posted: Tue Feb 09, 2016 11:22 pm
by Scara
it's possible we ought to gate all shipyards to check for population but we currently don't and it's never bothered me much.
It doesn't actually bother me either, just though it maybe something unexpected.
I keep getting sidetracked into New!Shiny!Features...
Thanks for the work you're all spending on this game, it's definitely amazing!
I'm always excited what feature may next appear! :shock: :lol: