Organic growth buildings
Posted: Tue Feb 09, 2016 1:25 am
Hello!
The game is back on running very nice again!
As playing more often with organic shipdesigns there where two things that fell in my eye.
1. On a planet that was in depopulation process I was building the xenocood. and growthcam.
When the planet was completely depopulated, the building of the Neutron Forge stopped,
but not xenocood. and growthcam. as I would have expected. 2. This is probably something you already know.
As soon as organic ships with growth are parked on a system with an drydock the sitrep produces lots of repair messages. Not actually of damage from a battle, but it seems somehow from the growth.
Maybe something like a filter for damage repairs of one and smaller can be installed or other solution found,
keeping growing ships on drydocks spaming the sitrep
The game is back on running very nice again!
As playing more often with organic shipdesigns there where two things that fell in my eye.
1. On a planet that was in depopulation process I was building the xenocood. and growthcam.
When the planet was completely depopulated, the building of the Neutron Forge stopped,
but not xenocood. and growthcam. as I would have expected. 2. This is probably something you already know.
As soon as organic ships with growth are parked on a system with an drydock the sitrep produces lots of repair messages. Not actually of damage from a battle, but it seems somehow from the growth.
Maybe something like a filter for damage repairs of one and smaller can be installed or other solution found,
keeping growing ships on drydocks spaming the sitrep