0.4.9 release procedure

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labgnome
Vacuum Dragon
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Re: 0.4.9 release procedure

#16 Post by labgnome » Sun Jun 30, 2019 3:16 pm

Geoff the Medio wrote:
Sun Jun 30, 2019 10:13 am
The basic government policies functionality seems to be working; empires accumulate influence points (IP), and can spend them to adopt policies, which have various effects associated with them, and they can be cancelled at no cost. But there aren't enough policies implemented, particularly after the early game, nor enough ways to get slots to put the policies in, and nothing is balanced beyond my vague guesses for testing purposes, and the AI doesn't know anything about the system yet. I'd like to merge the Government branch into master as soon as a release branch is created, so that it can get some attention beyond me.

There were some Government branch builds put out for a while, but they apparently stopped when dev work stopped for a while: viewtopic.php?f=2&t=11173
Unfortunately I no longer have access to a linux machine. I'd like to offer ideas and feedback for the government system and policies, but I don't know enough about how it works to feel comfortable doing that. I mean I have ideas, but they are all shots in the dark right now, and don't want to overturn what work has been done.
All of my contributions should be considered released under creative commons attribution share-alike license, CC-BY-SA 3.0 for use in, by and with the Free Orion project.

o01eg
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Re: 0.4.9 release procedure

#17 Post by o01eg » Sat Jul 06, 2019 12:04 pm

o01eg wrote:
Sun Jun 30, 2019 8:30 am
o01eg wrote:
Fri Jun 28, 2019 2:46 pm
There issue for boost 1.70 compatibility: https://github.com/freeorion/freeorion/issues/2468

There pull request to update SDK: https://github.com/freeorion/freeorion-sdk/pull/49

At least 1.66 -> 1.69 could be merged. I didn't find any remaining issues with 1.69.
I've rearranged my PRs so update to boost 1.69 is ready to merge.
Update to boost 1.70 or even python 3 support could be merged too.
Gentoo Linux x64, gcc-8.3, boost-1.65.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to slow multiplayer game at freeorion-lt.dedyn.io. Version 2019-07-30.587d1c0.
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Vezzra
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Re: 0.4.9 release procedure

#18 Post by Vezzra » Sun Jul 21, 2019 3:44 pm

labgnome wrote:
Sat Jun 29, 2019 12:08 pm
As someone too inept to compile, this makes me just a little sad. I was hoping to get to actually get to see what Free Orion government would be like in the near future :(
While I can understand and share the sentiment, if we want to get out a release this year, Government will have to wait for post 0.4.9. That's a major addition which needs some extensive and serious playtesting before it can be considered release-ready.

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Vezzra
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Re: 0.4.9 release procedure

#19 Post by Vezzra » Sun Jul 21, 2019 4:00 pm

Just a small update: as mentioned elsewhere, my Mac has died and needed to be replaced, and then of course I needed to rebuild my system on the new machine.

That turned out to be a much bigger headache than expected. Guess that happens when you replace your hardware only once it actually breaks down - you've got so much stuff accumulating on your system, that deciding what to keep and then to transfer the rest to the new system becomes a chore. Especially when you've got not much spare time to do it on your hands.

The good news is that my new Mac is almost good to go. I hope I can resume the release procedure at the end of the month/start of the next month. Obviously, we won't be able to get the release out in summer. I guess October is a realistic time frame? Could we try and aim for that?

Provided we manage to deal with the most serious road-blocking issues, in particular I'm thinking of the Mac specific one which has the single player game dialog broken: discussion thread and github issue.

Looks like getting this release out will be quite the challenge...

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