
Of course, even if the project is still extant in 2060, I might not be. We've made pretty good progress this past year, and I was wondering someone might take pity on me and move our version designations ahead a little faster?

Version numbers are not floating points and patch -> minor or minor -> major increments don't happen at decimal overflows…Dilvish wrote:key points being ~10 months from 0.4.4 to 0.4.5, and 55 more such releases until 1.0
I know Marcel, lol. 2060 is a reductio ad absurdum **edit: absurd extension (not really a reductio ad absurdum I guess)** from our current path. But, that's my essential point, we can choose to advance the version number more rapidly. Although the nominal roadmap may still consider us to be in 0.4, and so we feel constrained to merely make this next increment from 0.4.4 to 0.4.5, I don't think the existing roadmap is really that good of a guideline for us. And advancing our version number from 0.4.4 to 0.4.5 for this past years work seems to not reflect the actual progress.adrian_broher wrote:Version numbers are not floating points and patch -> minor or minor -> major increments don't happen at decimal overflows…
And this post is a subtle remainder that they, the legendary founding fathers of FreeOrion, are still silently watching over us, their descendants.Aquitaine wrote:That is why this project was founded by, and remains periodically monitored by, cyborgs.
Greetings, fellow zombie!Aquitaine wrote:That is why this project was founded by, and remains periodically monitored by, cyborgs.
Sure, we could increase the numbers more rapidly, but what's the point of this? The version number indicate, depending on context:Dilvish wrote:But, that's my essential point, we can choose to advance the version number more rapidly.
So what is the game changing feature that isn't written down in the roadmap but warrants a minor version bump? If you think that the version number hasn't changed 'for the better' maybe it's because we got a bit lost in progressing the actual application?Although the nominal roadmap may still consider us to be in 0.4, and so we feel constrained to merely make this next increment from 0.4.4 to 0.4.5, I don't think the existing roadmap is really that good of a guideline for us. And advancing our version number from 0.4.4 to 0.4.5 for this past years work seems to not reflect the actual progress.
I don't think my points deserve such mischaracterization and ridicule. I didn't say "I just want a higher version number," I saidadrian_broher wrote:Increasing the version number for the sake of having a higher number is pointless.
I would further add that "0.4.5" does not seem to me to adequately reflect our progress towards what would reasonably be expected for 1.0 (though I'll grant there is no clear definition of that), totally irrespective of whatever our most recent release designation had been.advancing our version number from 0.4.4 to 0.4.5 for this past years work seems to not reflect the actual progress.
It seems you have a harsh view of our progress.So what is the game changing feature that isn't written down in the roadmap but warrants a minor version bump? If you think that the version number hasn't changed 'for the better' maybe it's because we got a bit lost in progressing the actual application?
Aquitaine wrote:FreeOrion came about 15 years ago sometime around now after tyreth, myself, and others bitched about MOO3 on the MOO3 forums.
There was even an hourlong (or so) phone call with Alan Emerich about what happened with MOO3 and some cautions about being overly ambitious. Alan didn't want us to run out of money!
"HAHAHA," we said, "money."
Indeed. I'd say you won't be disapointed.Aquitaine wrote:Happy 15 and I'll have to check out one of the newer builds!
Well, AFAICT there are only three left from The Ancient Days Of The Founding Fathers, who are still active: Geoff, TheSilentOne and Krikkitone.Aquitaine wrote:Since I don't recognize many of the folks doing the real work these days
Ah, I've always wanted to know more exactly when FO was "born". I knew from what I came across in old threads and on the wiki (IIRC) that it must have been 2002. So May 2002 it is. I've to remember that.FreeOrion came about 15 years ago sometime around now
Yeah, I remember reading something someone wrote somewhere (never been able to find that again) about how you guys were frustrated with MOO3 and then (I think) Tyreth made the suggestion: "Let's make our own game!". And this is how it all got started...after tyreth, myself, and others bitched about MOO3 on the MOO3 forums.
I think I read something about that too somewhere... didn't remember it has been a phone call, but that there has been some exchange with Alan. IIRC he'd been watching the project with quite some interest, at least in the beginning.There was even an hourlong (or so) phone call with Alan Emerich about what happened with MOO3 and some cautions about being overly ambitious.
Alan didn't want us to run out of money!
"HAHAHA," we said, "money."
Thanks!Happy 15 and I'll have to check out one of the newer builds!