CMakeify the SDK build process.

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Vezzra
Release Manager, Design
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Joined: Wed Nov 16, 2011 12:56 pm
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Re: CMakeify the SDK build process.

#16 Post by Vezzra » Wed Mar 30, 2016 7:07 am

adrian_broher wrote:CMake has some builtin support for creating first class OSX frameworks and I know that at least for the Ogg one it's just the matter of adding an additional switch.
Oh, that of course would be perfect. Although we can probably recreate the required layout manually, but that's of course more cumbersome and error prone.
Just create an issue with the cmake-sdk-layout.txt uploaded/attached.
Done.

User avatar
Vezzra
Release Manager, Design
Posts: 4677
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: CMakeify the SDK build process.

#17 Post by Vezzra » Fri Apr 01, 2016 2:10 pm

adrian_broher wrote:I updated the README anyway. Could you please review it for completeness and comprehensibility?
Looks fine so far, commited a few fixes/adjustments.

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