more uses for system circles

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
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The Silent One
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more uses for system circles

#1 Post by The Silent One » Sun Feb 12, 2017 11:17 am

Currently systems that contain colonies, a capital or natives are only differentiated on the map by the font of the system name. I suggest that we also use the system circles for this. It improves the legibility of the map at close zoom, and it also keeps the information available at far-out zoom when the text labels are hidden. A screenshot and a link to the code for the circles are below.

single border - unexplored/uncolonised system
outer segmented border - natives
outer unsegmented border - colony
second outer segmented border - capital

grey color - standard
white - natives
empire color - supply by empire
(to consider: currently colony of empire 1, supply by empire 2 = color by empire 2)

https://github.com/TheSilentOne1/freeor ... em-circles
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The Silent One
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Re: more uses for system circles

#2 Post by The Silent One » Sun Feb 12, 2017 11:47 am

The Silent One wrote:(to consider: currently colony of empire 1, supply by empire 2 = color by empire 2)
Maybe inner circle color = who has supply of system, outer circle color = who has colonies in the system, outmost circle = capitals ( / shipyards?) ?
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o01eg
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Re: more uses for system circles

#3 Post by o01eg » Mon Feb 20, 2017 8:47 am

I prefer to see something new, what wasn't displayed on the map, like systems where happened events from SitRep.
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Re: more uses for system circles

#4 Post by The Silent One » Mon Feb 20, 2017 12:38 pm

o01eg wrote:I prefer to see something new, what wasn't displayed on the map, like systems where happened events from SitRep.
Map markers for sitrep events have been discussed before, see here:
http://www.freeorion.org/forum/viewtopi ... lit=marker

I also think this would be a good thing.
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