Fargo´s "Rise of Complexity" ^^

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.

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Satyagraha
Space Kraken
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Fargo´s "Rise of Complexity" ^^

#1 Post by Satyagraha » Wed Apr 27, 2005 12:57 am


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utilae
Cosmic Dragon
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#2 Post by utilae » Wed Apr 27, 2005 1:22 am

Funny. But this belongs in rant and rave or general discussion.

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Daveybaby
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#3 Post by Daveybaby » Wed Apr 27, 2005 8:26 am

Very good. :D
The COW Project : You have a spy in your midst.

drek
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#4 Post by drek » Sat Apr 30, 2005 4:04 am

heh, everyone should read this.

herbert_vaucanson
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#5 Post by herbert_vaucanson » Wed May 04, 2005 10:05 am

Jolly good. I like the population growth model very much.
- Well, what about this: a lot of empty space, colored balls spinning around, the occasional nifty exlosion, and some infestation here and there to give it the "lived in" feel?
- It shouldn't take more than a week... ok, I am in.

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