New ideas to improve the game
Posted: Mon Jul 24, 2017 10:47 am
Hi everyone. I'm working on some graphic improvements of the game.
FreeOrion is a nice project. To make it better, simply enter graphic content and simple animations to make the game more dynamic and rewarding for the player.
Here is my list of ideas:
- avatar of the races, similar to the animated preview of the planets already present in the game. A simple image representing the various races of the game with a small screen scanning effect (shader).
- When creating a new game enter a new window for breed creation, system name, and other options. Very similar to Stellaris (the new Paradox 4x).
- New dynamic combat system (simple) adds gameplay and gratification to the player.
- Moving objects on the map (ships) dynamically (now moving directly from one point to another). With a fluid and progressive movement.
- To better organize the pop-ups of the windows (lined up), I noticed that the windows are disordered, the snap is active, I think it is useful to place the main windows on the far left of the screen.
- Working on new random events, types of alien races, and surprise elements that randomly run for each game, making the game always different and rich in content. Long-term work that takes a long time but represents the core of these strategic games so it is an important element.
I enjoyed the many personalization options (text size, fonts, and many other useful things). You did a great job. FreeOrion has great potential. To improve this project simply work on the list I wrote above.
I'm waiting for your answer, if I get it
Thanks to all of you, I hope I have written everything well
FreeOrion is a nice project. To make it better, simply enter graphic content and simple animations to make the game more dynamic and rewarding for the player.
Here is my list of ideas:
- avatar of the races, similar to the animated preview of the planets already present in the game. A simple image representing the various races of the game with a small screen scanning effect (shader).
- When creating a new game enter a new window for breed creation, system name, and other options. Very similar to Stellaris (the new Paradox 4x).
- New dynamic combat system (simple) adds gameplay and gratification to the player.
- Moving objects on the map (ships) dynamically (now moving directly from one point to another). With a fluid and progressive movement.
- To better organize the pop-ups of the windows (lined up), I noticed that the windows are disordered, the snap is active, I think it is useful to place the main windows on the far left of the screen.
- Working on new random events, types of alien races, and surprise elements that randomly run for each game, making the game always different and rich in content. Long-term work that takes a long time but represents the core of these strategic games so it is an important element.
I enjoyed the many personalization options (text size, fonts, and many other useful things). You did a great job. FreeOrion has great potential. To improve this project simply work on the list I wrote above.
I'm waiting for your answer, if I get it
Thanks to all of you, I hope I have written everything well