I'm giving dedicated armor parts to Biotec's living hulls (living armor for living and growing ships), like tougher skin, adamantium skeleton and stuff. And it would be boring if it is just a organic version of standard armors, so I thought to give them growing capabilities like the growing HPs of current organic hulls (or the growing damage of some monter's weapons).
Can this be done with current mechanics?
I don't need the how to, just to know if it is possible, to consider it or rule it out.
Can armor parts grow with time, like organic hulls do?
Moderator: Oberlus
Re: Can armor parts grow with time, like organic hulls do?
In my understanding as armor does not have an associated part meter it is currently not possible.
Edit1. But as armor changes structure and that has meters, it should actually be possible to script up the necessary effects
Edit1. But as armor changes structure and that has meters, it should actually be possible to script up the necessary effects
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Look, ma... four combat bouts!
Look, ma... four combat bouts!