Influence Discussion
Posted: Tue Apr 23, 2019 11:54 pm
I am interested in the upcoming influence mechanic and thought I would like to start some discussion on the topic. Firstly I wanted to start out by listing out potential influence projects. I have splat them up into internal influence projects, which would apply effects within your empire, and external influence projects, which apply effects to native planets and other empires.
Internal Influence Projects
Internal Influence Projects
- Outpost Colonization: creates colony of one of the species in your empire on the target planet
- Propaganda: boosts happiness on the target planet
- Suppress Rebels: decreases the number of rebels on the target planet
- Research Grants: boosts output of research focus on the target planet
- Production Subsidies: boosts output of production focus on the target planet
- Counter-Espionage: counters sabotage research, production and influence projects on the target planet
- Diplomatic Mission: peacefully converts target native planet to your empire
- Broadcasts: lowers happiness on target planet
- Support Rebels: increases the number of rebels on the target planet
- Sabotage Research: lowers research output on the target planet
- Sabotage Production: lowers production output on the target planet
- Sabotage Influence: lowers influence output on the target planet