Krikkitone wrote: ↑
Wed May 01, 2019 6:55 pm
it should probably NOT apply to EP (ie Radiated and Inferno Hybridize to Barren) in most cases because getting a new EP far from what you have is a really big benefit)
Not sure I agree on this.
Species A; EP A, Good pilots, bad industry, metabolism A
Species B; EP B, Good Industry, bad pilots, metabolism B
Species C: EP A or B your Choice, (Good pilots + bad industry) OR (Good Industry+bad pilots) your choice, metabolism A or B your choice
So you can pick metabolism and EP of any of the two original species and all the other traits from one or the other but not mixing them. Another example just to be sure:
Species A; EP A, Great pilots, bad industry, bad research, rest average, metabolism A
Species B; EP B, Average everything, metabolism B
Species C: EP A or B your Choice, (Great pilots, bad industry, bad research, rest average) OR (Average everything) your choice, metabolism A or B your choice
Thus, hybridisation would be good to adjust metabolisms and EPs of your species but not to get new combinations of other traits. Then, the tech would not be useful to improve EP, only to get a better (for your current interests) species on the environments you already can colonise with worse (idem) species. As a first impression, this seems a bit underpowered. Current hybridisation tech does give you access to all environments (literally all of them, not just some afar from your current accessible environments).