The team is already working on governmental stuff, part of those settings would include laws that encourage or discourage baby making AKA growth(but still not completely preventable). And yeah, growth would be mildly exponential depending on what growth numbers we use, which is why you need to expand at the rate and way your population needs and not just as much as possible and have the planet containers fill neatly to the top.Ophiuchus wrote: ↑Fri Jul 09, 2021 9:20 pm Complications are the colonisation and migration mechanics.
And the main problem would be re-introduction of (even forced) exponential growth/snow-balling.
Could be amended by allowing by tech which slows population growth.
But on a certain level that means your are always in the situation that your planets are all almost full of people. Sounds almost one could get rid of the population meter/would probably need a complete rework of population based bonus.
I am fine with the citizens sorting themselves out automatically and moving to less crowded worlds of their species that are available. Maybe temporarily moved (on their own) people don't produce as much.
Keep in mind all colonization, outposts and ships will require some population too. And that your population will be more unhappy if you get too many of them killed which can have an effect on production and science, and even growth..