Shark APEX Uplight Review
Introduction
Shark vacuums are much clear among the finest vacuum cleaners available. Not only are there a plethora of choices to suit every budget, kind of house, and need. But how do you know which one is right for you? Today we would like to introduce a top-rated vacuum - Shark apex uplight review with self-cleaning brushroll. The overview of this type will give you a more comprehensive look before getting it home.
About Shark APEX UpLight
The Shark APEX Uplight Duoclean is an excellent stick vacuum in general. It's perfect for pet owners since it effortlessly vacuums fur from any surface. This vacuum isn't bothered by bare floors since it can easily pick up any dirt.
It's excellent to operate on the low-pile carpet even if it doesn't have the energy or surface-type adjusting capabilities. Still, it fights with tiny and big particles on high-pile carpets.
This vac has many components that need to be maintained, including two brushrolls and three separate filters, but they're all pretty simple to get. This vacuum may also be used in a portable mode. However, the hose length is small.
The models we tested came with a few useful tools, including a crevice tool, stiff bristle brush, and a turbo brush, but additional brushes are available.
Overall, the shark apex uplight works well for a variety of tasks at a reasonable price.
Quick Look On Pros And Cons
Pros
Picking up pet hair effectively
Easy to move
Excellent performance on low-pile carpet and hard floors
Crevice tool designed for all versions of this vacuum
Affordable price
Cons
Maintaining many parts regularly
Difficult to mount vacuum hose back into the right place
Most Frequently Asked Questions
1./ Does The Shark apex uplight lift-away duoclean vacuum In The Dark?
Great! The front of the floor nozzle features LED lights that highlight dust, pet hair, and debris on the floor. As a result, you were able to utilize the APEX UpLight in any lighting situation. It also allowed you to see dog hairs, dirt particles, and small crumbs that you wouldn't usually notice while vacuuming with a different device.
2./ Does The Vacuum Hose Cause Woes?
When completely disassembling the APEX UpLight, you can only move the lightweight pod and hose around the home to clean furniture and stairs. However, you can't use the hose until the vacuum is completely installed, which you found a little inconvenient.
It's also a little challenging to reinstall the hose. It needs to be at the precise correct spot. Aside from a few hose difficulties, you didn't have any problems with the Shark apex uplight lift-away duoclean.
3./ How About Picking Pet Hair?
It's ok. This type can pick pet hair pretty well on the bare floor or the carpet
4./ Can Apex UpLight Have Hypervelocity Accelerated Suction?
The Hypervelocity enhanced suction on this uplight provides for a straight air route and more excellent suction. With each vacuuming, you could watch your dog's hair spinning around as it gathered in the dust cup.
Conclusion
One of the year's highlights may be the new Shark apex uplight. It's strong, light, simple to move about, and catchy. It is integrated with a great filtering system. The twin brushes agitate the dirt while the airflow takes care of the suction. Because the price is reasonable, this product line may be the best purchase you can make today.
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Mechanism to help with balancing
Moderator: Oberlus
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- Space Krill
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Mechanism to help with balancing
Last edited by allonmorris on Mon Mar 25, 2024 3:36 am, edited 4 times in total.
Re: Mechanism to help with balancing
You probably should rewrite your explanation, I don't understand anything about your proposal.
Re: Mechanism to help with balancing
Also I would ask for prior work, so for a project which used something like this successfully.
Last edited by Ophiuchus on Tue Jan 11, 2022 8:47 am, edited 2 times in total.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Look, ma... four combat bouts!
Look, ma... four combat bouts!
Re: Mechanism to help with balancing
I understand (with much uncertainty) OP suggests to create an equation with inputs such as "Components; Effects; Buildings; Hulls; Each tech unlocked" and output a RP cost to get that tech, and replace manually-set tech costs by the results of this equation.
Re: Mechanism to help with balancing
I guess a way to compare e.g. research effort in ~unit tests. Then you can specify constrains e.g. researching all the flux techs (and their prerequisites) should be cheaper than researching grav hull.
I don't think we really need the capability for the easy stuff (because one of the experienced player easily spots the imbalance).
It could help as a design tool alternative to using spreadsheets for comparisons (but only if it is easier to use and as flexible than spreadsheets.).
It could also help as a way to document design aims and reasoning.
Such a thing would make most sense for hull specifications I guess because that is quite complex but in well understood measurable ways.
It would need to include the whole enchilada though (so access to "value" for a certain purpose, e.g. this hull type should allow for designs at least 10% more efficient as a troop carrier than the other hull type). Would be possible to add on top of the AI ship designer, in that case such a test case would also test the designer implementation.
I don't think we really need the capability for the easy stuff (because one of the experienced player easily spots the imbalance).
It could help as a design tool alternative to using spreadsheets for comparisons (but only if it is easier to use and as flexible than spreadsheets.).
It could also help as a way to document design aims and reasoning.
Such a thing would make most sense for hull specifications I guess because that is quite complex but in well understood measurable ways.
It would need to include the whole enchilada though (so access to "value" for a certain purpose, e.g. this hull type should allow for designs at least 10% more efficient as a troop carrier than the other hull type). Would be possible to add on top of the AI ship designer, in that case such a test case would also test the designer implementation.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Look, ma... four combat bouts!
Look, ma... four combat bouts!