Page 1 of 1

Small yet important tool.

Posted: Tue Nov 04, 2003 5:50 am
by mugsy69
Like MOO3, I believe FreeOrion needs an alarm clock and/or a time reminder. It was the feature I needed most in MOO2, but didn't have and it was my favorite feature of MOO3. Anybody who has a job (unfortunately not me right now) knows how precious that little 'It's 8:00, Go to Work' alarm is. I've looked around the forums and haven't found anything mentioning this, but I think it's very important. If the game allows you to immerse yourself in it, and I believe FO will be that way, then it is WAY too easy to lose track of time. Anyway, there's my two cents for the day.

Jon

alarm

Posted: Tue Nov 04, 2003 6:32 am
by guiguibaah
Seconded

Posted: Tue Nov 04, 2003 8:27 am
by skdiw
We are doing a giant comet that flashes across the galaxy map. I think it is being implemented already for v.1 (see arts/graphics thread), but not sure.

Posted: Tue Nov 04, 2003 1:07 pm
by Sidewalker
No, it is better to make flashing message "You have 2 minutes to save and quit!". And if player didn't do it, the game crashes and leaves message flashing "All your base are belong to us!" :D

Posted: Tue Nov 04, 2003 2:34 pm
by Impaler
Yes that sound even better, an automatic save and quit timer.

At any time the player can activate the "NO you can not have 1 more Turn Clock" and it ticks down and cant be stoped. When it runs out the game is saved and the program automaticaly exits. This could totaly revolutionize gaming and alow us to actualy have lives!!

Posted: Tue Nov 04, 2003 2:54 pm
by tzlaine
I'm putting in a tool that runs "cd /; rm -rf" as the root user when the timer goes off. If this is too technical for you, just trust me -- I know what I'm doing.

Posted: Tue Nov 04, 2003 3:26 pm
by skdiw
Mind as well as do rm * for those load and reload cheaters!!

Posted: Wed Nov 05, 2003 4:40 pm
by Sidewalker
format c: /y should do it too :lol:

Posted: Wed Nov 05, 2003 6:42 pm
by utilae
What about an mp3 player?