Reverse Artificial Planet for Tiny Planets

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
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Space Krill
Posts: 6
Joined: Sun Aug 15, 2010 5:35 pm

Reverse Artificial Planet for Tiny Planets

#1 Post by Ignirtoq » Tue Aug 17, 2010 11:18 pm

At the same time the player can create tiny planets out of asteroid belts, the player could also "break up" a planet into an asteroid belt, which would allow a little more freedom/strategy in placing asteroid-based shipyard upgrades.

I can't envision a similar process for huge/gas-giant planets, but that doesn't necessarily mean there shouldn't be one (for making more gas giant generators available?).

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