Corporations
Moderator: Oberlus
Corporations
Problem: It's not intuitive to build one building for one's entire empire. The game mechanic (supply connectedness) itself is good, but how it's presented is confusing, and really, no matter how much text is put around it, the fact that it's called a building causes the unintuitiveness.
Potential solution: Rename buildings to "corporations" or other adjectives ("ministry", "department", etc). The term "corporation" (/"ministry"/"department of") has the connotation of spanning multiple locations which better fits the supply-connected game mechanic. The term "building" suggests something that is specific to the location that it is built at.
Minor: Different types of empire governments could use different naming schemes (corporations vs ministries).
Thoughts?
Potential solution: Rename buildings to "corporations" or other adjectives ("ministry", "department", etc). The term "corporation" (/"ministry"/"department of") has the connotation of spanning multiple locations which better fits the supply-connected game mechanic. The term "building" suggests something that is specific to the location that it is built at.
Minor: Different types of empire governments could use different naming schemes (corporations vs ministries).
Thoughts?
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Re: Corporations
Hmmm.
Empire wide computer network?
Corporation of solar power?
Not sure that would really fit in all cases.
Empire wide computer network?
Corporation of solar power?
Not sure that would really fit in all cases.
Re: Corporations
Some ones I was thinking of:
Ministry of Industry
Ministry of Computational Research
Department of Solar Orbital Energy
Industrial Dynamics, Inc.
Industrial Manufacturers, Co.
Nano-Computation University
Ministry of Industry
Ministry of Computational Research
Department of Solar Orbital Energy
Industrial Dynamics, Inc.
Industrial Manufacturers, Co.
Nano-Computation University
Code released under GPL 2.0. Content released under GPL 2.0 and Creative Commons Attribution-ShareAlike 3.0.
Re: Corporations
I think it's a workable idea. Even now as far as buildings go not every "building" really fits as a building.
Re: Corporations
What about certain buildings like terraforming or stargates? Terraforming disappears after use, and a stargate is just... a stargate. It's a little weird when you have to have a "department of stargates" in the same system just to use a stargate - it's like running a hospital only if you have the ministry of health in the same city - it doesn't make a lot of sense. I believe there's also a transformer building as well that might be difficult to classify. If, in the end, there are buildings, departments, ministries, incorporations, and whatnot, wouldn't that be just making things even more confusing? In that case, I'd rather have the word "building" represent all of them.
Re: Corporations
Good point; my thinking is that buildings that are location specific would remain "buildings".
It's only the buildings the enhance supply-connected planets that I want to covert to corporations/etc.
It's only the buildings the enhance supply-connected planets that I want to covert to corporations/etc.
Code released under GPL 2.0. Content released under GPL 2.0 and Creative Commons Attribution-ShareAlike 3.0.
Re: Corporations
I don't think I'd want to use a hospital in a city that didn't at least have a Department of Health...unjashfan wrote:it's like running a hospital only if you have the ministry of health in the same city
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0
Re: Corporations
Actually - for some time there were notions that the label "Building" does not really fit cases like terraforming. Maybe it should be renamed "Project". Establishing a colony base on another planet in the same system, changing a planet's ecosystem, establishing an empire-wide computer network - these are all projects rather than buildings.
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
- eleazar
- Design & Graphics Lead Emeritus
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Re: Corporations
Thisem3 wrote: Maybe it should be renamed "Project".
Re: Corporations
On the other hand... the end result of creating "Empire-wide computer network" is a building on a single planet. If the planet is captured, the empire loses benefits from this project.
I'm wondering if the building shouldn't have a separate name from the project (for example "Empire-wide computer network hub").
I'm wondering if the building shouldn't have a separate name from the project (for example "Empire-wide computer network hub").
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
- eleazar
- Design & Graphics Lead Emeritus
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Re: Corporations
Can you provide an example of actual content that would need this solution? I'm not sure what this is supposed to fix.em3 wrote:I'm wondering if the building shouldn't have a separate name from the project (for example "Empire-wide computer network hub").
Re: Corporations
I don't think the constructed item name need be different than the project designation in the build queue, but if we're shifting the broader idea from "Buildings" to "Construction Projects" (and distinguishing from "Influence/Espionage Projects") then project descriptions could be revised to explain the relationship between the broader project and the local construction focal point (be it an HQ, or key generator, or empire-wide hub, per your example). I think your "Empire-wide computer network hub" is a great example; the "Industrial Center" could perhaps be recast as an "Industrial Sciences Institute" or somesuch. Terraforming is one that seems to catch a lot of flak about being termed a "building", but if we broaden the category to be "Construction Projects" and have the Terraforming detail popup read that it is a Terraforming Operations Center being built to guide and implement planet-wide terraforming, then I think it all fits together pretty well.em3 wrote:On the other hand... the end result of creating "Empire-wide computer network" is a building on a single planet. If the planet is captured, the empire loses benefits from this project.
I'm wondering if the building shouldn't have a separate name from the project (for example "Empire-wide computer network hub").
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0
Re: Corporations
There doesn't even really need to be any actual building associated with a particular project, in theory. One of the functional changes associated to switching to projects would/could be the ability to execute arbitrary effects on completion (or while under "construction") instead of producing a building.Dilvish wrote:...a Terraforming Operations Center being built to guide and implement planet-wide terraforming, then I think it all fits together pretty well.
Warning: Antarans in dimensional portal are closer than they appear.
Re: Corporations
Guess not. Lately I spend a lot more time on forum than actually playing the game.eleazar wrote:Can you provide an example of actual content that would need this solution? I'm not sure what this is supposed to fix.
Exactly.Bigjoe5 wrote:There doesn't even really need to be any actual building associated with a particular project, in theory. One of the functional changes associated to switching to projects would/could be the ability to execute arbitrary effects on completion (or while under "construction") instead of producing a building.
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
- Geoff the Medio
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Re: Corporations
Adding "projects" that generate an effect while on the queue could be sort-of implemented now with the Enqueued condition. The project would be set up as a building with effectively infinite minimum production time. The actual effectsgroups would need to be on something else besides the project itself, as the project doesn't exist as an object to act as the source when it's just on the queue. A separate project control building could do that, or it could be on a tech; either would be more efficient than adding it to species.
There's presently no way to enforce the requirement that the project receive any particular level of funding, though; anything on the queue would be matched. A modification to the Enqueued condition would be needed for this.
Regardless of the above, if so desired, "Building" could be renamed "Facility" to sound a bit more generic, including the concept of a multiple buildings, possibly spread over a wide area.
There's presently no way to enforce the requirement that the project receive any particular level of funding, though; anything on the queue would be matched. A modification to the Enqueued condition would be needed for this.
Regardless of the above, if so desired, "Building" could be renamed "Facility" to sound a bit more generic, including the concept of a multiple buildings, possibly spread over a wide area.