MIGHT is RIGHT (because knowledge IS power)

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
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Space Squid
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Joined: Sun Feb 10, 2013 5:38 am
Location: Flint, Wishagain

MIGHT is RIGHT (because knowledge IS power)

#1 Post by ogre » Wed Jul 03, 2013 4:13 am

okay, briefly searched the forums for "stealing technology"
every reference i saw was about spying/diplomacy...
but there's no better negotiator than a man with a gun to his terrified victim

[and this reinforces the the pro-industry species and helps to nerf the technophiles in my view]

we should be able to 'steal' or gleam technology from conquered planets.
thanks for a great game. :)

Starcraft, Syndicate, Populous, Star Control II, Master of Orion, Master of Magic, X-COM UFO Defense, Spacehulk: Vengence of the Blood Angels.

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