Code: Select all
19:54:40.799401 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:734 : Save games completed.
19:54:40.913974 {0x00007faa5e7b0780} [info] client : i18n.cpp:120 : Global locale: en_US.UTF-8
19:54:44.851116 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1139 : HumanClientApp::HandleAppQuitting()
19:54:44.851177 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1439 : HumanClientApp::ExitApp
19:54:44.851512 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1387 : Turn 0 autosave to: /home/wood/.local/share/freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20191013_195444.sav
19:54:44.851543 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1389 : Autosave to: /home/wood/.local/share/freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20191013_195444.sav
19:54:44.851558 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1391 : End of play autosave to: /home/wood/.local/share/freeorion/save/auto/FreeOrion_Human_Player_Terran_0001_20191013_195444.sav
19:54:44.851583 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:724 : Sent save initiate message to server.
19:54:44.851596 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1473 : save game in progress. Checking with player.
19:54:44.859468 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1139 : HumanClientApp::HandleAppQuitting()
19:54:44.859571 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1439 : HumanClientApp::ExitApp
19:54:44.859581 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1473 : save game in progress. Checking with player.
19:54:44.930825 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:734 : Save games completed.
19:54:44.930868 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1487 : SaveGamePendingDialog::SaveCompletedHandler save game completed handled.
19:54:44.930882 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:1487 : SaveGamePendingDialog::SaveCompletedHandler save game completed handled.
19:54:44.949658 {0x00007faa5e7b0780} [debug] FSM : HumanClientFSM.cpp:1151 : Sending server shutdown message.
19:54:44.973093 {0x00007faa2cff9700} [debug] network : ClientNetworking.cpp:506 : Client connection disconnected by EOF from server.
19:54:44.982716 {0x00007faa5e7b0780} [debug] FSM : HumanClientFSM.cpp:1205 : QuittingGame terminated server process.
19:54:44.982810 {0x00007faa5e7b0780} [debug] client : Process.cpp:271 : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
19:54:44.982840 {0x00007faa5e7b0780} [debug] client : Process.cpp:273 : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
19:54:44.990806 {0x00007faa5e7b0780} [debug] client : Process.cpp:275 : Process::Impl::Kill done
19:54:44.990942 {0x00007faa5e7b0780} [debug] client : chmain.cpp:322 : Human client main exited cleanly.
19:54:44.990958 {0x00007faa5e7b0780} [debug] client : HumanClientApp.cpp:387 : HumanClientApp exited cleanly.