I guess in the future there will be another programmers programming TBS (Turn Based Strategy) Games.
Games like CIV123, SMAC/X,Orion123 have conjoints, I guess in humanclient, server and AI.
I propose to analyse the conjoints, take them together, making a theory, a plan or something and writing a C++ Library like STL is or like SDL or whatever, functions, classes and so on.
I do not say that we have to to that, but what do you think about that idea, just the idea.
Programmers discuss here anything related to FreeOrion programming. Primarily for the developers to discuss.
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