I guess in the future there will be another programmers programming TBS (Turn Based Strategy) Games.
Games like CIV123, SMAC/X,Orion123 have conjoints, I guess in humanclient, server and AI.
I propose to analyse the conjoints, take them together, making a theory, a plan or something and writing a C++ Library like STL is or like SDL or whatever, functions, classes and so on.
I do not say that we have to to that, but what do you think about that idea, just the idea.
Only an idea of Code
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