Compile Boost?

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modulus
Space Floater
Posts: 22
Joined: Fri Oct 24, 2003 9:19 pm
Location: Houston

Compile Boost?

#1 Post by modulus »

When I try to compile the HumanClient.dev it complains that it cannot find -lboost-regex. Does this mean I have to compile the boost library after all. I didn't see this file in the windowskit.zip.

If I do have to compile the regex part of boost, can somebody give me a hint as to what to do to compile it using the dev-cpp compiler. I downloaded dev-cpp last night and am new to this particular compiler. Following the instructions in the boost dir didn't seem to work.

Thanks,
Tim
Tim

tzlaine
Programming Lead Emeritus
Posts: 1092
Joined: Thu Jun 26, 2003 1:33 pm

#2 Post by tzlaine »

Sorry about that. Remove the link-dependency on boost.regex from the dev files. You don't need it anymore, and I have removed it from the WindowsKit.zip.

modulus
Space Floater
Posts: 22
Joined: Fri Oct 24, 2003 9:19 pm
Location: Houston

#3 Post by modulus »

Thank you. When I feel comfortable with my situation I will check in new versions of the dev files with the coorect additional files(sitrepentry.cpp,predicates.cpp, predicates.h, and vartext.cpp and vartext.h).

Tim
Tim

modulus
Space Floater
Posts: 22
Joined: Fri Oct 24, 2003 9:19 pm
Location: Houston

#4 Post by modulus »

Also in HumanClient

missing

SitRepPanel.cpp .h
TurnProgressWnd.cpp .h
InGameOptions.cpp .h
FleetButton.cpp .h
Tim

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