Link to Code Patches in this Thread

Programmers discuss here anything related to FreeOrion programming. Primarily for the developers to discuss.

Moderator: Committer

Post Reply
Message
Author
User avatar
eleazar
Design & Graphics Lead Emeritus
Posts: 3858
Joined: Sat Sep 23, 2006 7:09 pm
Location: USA — midwest

Link to Code Patches in this Thread

#1 Post by eleazar »

This thread is designed to prevent code patches from getting lost and forgotten. This thread is essentially a to-do list of patches that need to be considered.

If you create a code patch for FreeOrion, please create a thread and describe and attach it there. Or if it is an outgrowth of a discussion thread, you can put in in that thread. You are not required to create a post for each patch here, but it is strongly recommended if your patch hasn't received some sort of response in a week.

What to include in this thread:
  • * Use a separate post for each patch.
    * Describe your patch in a sentence or two.
    * Provide a link to your patch.
    * Do not discuss the patches here, but in their original threads.
Process:
  • When a developer commits or rejects a code patch, it will be deleted from this thread.
Script patches can be posted here.

User avatar
adrian_broher
Programmer
Posts: 1156
Joined: Fri Mar 01, 2013 9:52 am
Location: Germany

Re: Link to Code Patches in this Thread

#2 Post by adrian_broher »

Add utility / operator to divide GG::Pt values by a constant.

viewtopic.php?p=71258#p71258
Resident code gremlin
Attached patches are released under GPL 2.0 or later.
Git author: Marcel Metz

rah
Space Floater
Posts: 38
Joined: Mon Jun 16, 2014 11:32 am

Re: Link to Code Patches in this Thread

#3 Post by rah »

Miscellaneous English copy updates

viewtopic.php?f=27&t=9114

User avatar
Vezzra
Release Manager, Design
Posts: 6090
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: Link to Code Patches in this Thread

#4 Post by Vezzra »

Patch for "visibility after combat" issue:

viewtopic.php?p=71140#p71140

Chriss
Dyson Forest
Posts: 231
Joined: Sun May 11, 2008 10:50 am

Re: Link to Code Patches in this Thread

#5 Post by Chriss »

I've had an error compiling the SDL Branch in FO due to boost 1.57 because there's another missing include.

I've created a patch similar to the hack for boost 1.56's missing include, which can be found here:
viewtopic.php?f=24&t=9111&start=30#p73990
Attached patches are released under GPL 2.0 or later.

Chriss
Dyson Forest
Posts: 231
Joined: Sun May 11, 2008 10:50 am

Re: Link to Code Patches in this Thread

#6 Post by Chriss »

Not my patch, but there were issues with recent freetype libraries reported for Gentoo which also affect me in Arch. The last Patch from Geoff fixed that issue. It can be found here: viewtopic.php?f=24&t=9206#p73797
Attached patches are released under GPL 2.0 or later.

User avatar
pwhk
Space Floater
Posts: 26
Joined: Tue Jun 30, 2015 11:34 am

Re: Link to Code Patches in this Thread

#7 Post by pwhk »


spikethehobbit
Space Squid
Posts: 66
Joined: Mon Aug 27, 2012 7:24 pm

Re: Link to Code Patches in this Thread

#8 Post by spikethehobbit »

All contributions are submitted under GPL or LGPL v2 or later, or under appropriate Creative Commons licence, consistent with project guidlines.

Post Reply