Alternative GUI font

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
Post Reply
Message
Author
peter_de123
Space Krill
Posts: 6
Joined: Mon Aug 09, 2010 12:24 am

Alternative GUI font

#1 Post by peter_de123 » Mon Aug 09, 2010 3:17 am

Hello,

I attached two screenshot of the "Zekton" font. I think this font looks much more "Sci-Fi" than the standard DejaVu font. The font is freeware, at least it says so in the readme file. Here is a link to it:

http://www.myfont.de/download.php?font=3436_zekton.zip

I manually edited line 32 of the config.xml to use Zekton bold, it seems this cannot be changed from within the game.

Also, while testing, I found out that some GUI elements don't fit with larger font sizes anymore. For example the resources overview at the top of the main screen, when I choose a bigger font, the bar starts to overlap the SitRep button. Font size is also an issue in the Tech Tree.
Attachments
Zekton_02.jpg
Screenshot Zekton Font 02
Zekton_02.jpg (178.68 KiB) Viewed 1737 times
Zekton_01.jpg
Screenshot Zekton Font 01
Zekton_01.jpg (193.26 KiB) Viewed 1737 times

User avatar
pd
Graphics Lead Emeritus
Posts: 1924
Joined: Mon Mar 08, 2004 6:17 pm
Location: 52°16'N 10°31'E

Re: Alternative GUI font

#2 Post by pd » Mon Aug 09, 2010 6:45 pm

There are more important things to consider than looking cool or sci-fi. First and foremost, what matters is readability and unicode coverage. In both cases DejaVu is the better solution. A stylized font like zekton can be used to accent certain headlines, but shouldn't be used as the main font. In any case, something like this is considered polishing, still far ahead on the roadmap.

Certain parts of the license seem to be incompatible as well.

charlieg
Space Floater
Posts: 37
Joined: Tue May 25, 2004 1:59 pm

Re: Alternative GUI font

#3 Post by charlieg » Fri Aug 20, 2010 3:32 pm

Yes, polishing is slated for later on the roadmap, but this is low hanging fruit. It does look better to the casual eye with a more sci fi font although there are better ones out there in terms of readability and licensing.

I suggest Orbitron:
http://www.theleagueofmoveabletype.com/ ... 2-orbitron

Perhaps you [peter] can try that and post some screenshots with it for comparison?
Free Gamer - open source games resource
FreeGameDev - Free Software game community

User avatar
eleazar
Design & Graphics Lead Emeritus
Posts: 3858
Joined: Sat Sep 23, 2006 7:09 pm
Location: USA — midwest

Re: Alternative GUI font

#4 Post by eleazar » Sun Nov 21, 2010 5:57 pm

pd wrote:There are more important things to consider than looking cool or sci-fi. First and foremost, what matters is readability and unicode coverage. In both cases DejaVu is the better solution. A stylized font like zekton can be used to accent certain headlines, but shouldn't be used as the main font.
I agree. I wouldn't want to read more than a headline in that.

A game like this generally has a ton of text to read-- maximizing readability is very important for keeping the text from being a drag.

Post Reply