1) Love the new fleet settings.
2) The description of the phototropic species in the 'pedia has a weird final sentence. It should read "They do not benefit from growth specials". Also, is it the size or the brightness of the star that is important? The modifiers are 'Bright star" or 'Dim star' and the 'pedia mentions size...
3) Self-sustaining species description has a badly misspelled word "sustenance". BTW which species are self-sustaining?
Notes on 0.4.1 RC3
Moderator: Oberlus
Forum rules
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Re: Notes on 0.4.1 RC3
GAME CRASHING BUG: Load up the save attached, click the fleet at Synnax. Crash.
ETA: Started another game, and a crash happened in the same situation (defeated a Sentry, click on fleet that did it, crash)
ETA 2: If I don't click the fleet immediately after it defeats a Sentry, the game goes normally and I can click on the fleet later.
ETA: Started another game, and a crash happened in the same situation (defeated a Sentry, click on fleet that did it, crash)
ETA 2: If I don't click the fleet immediately after it defeats a Sentry, the game goes normally and I can click on the fleet later.
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- eleazar
- Design & Graphics Lead Emeritus
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Re: Notes on 0.4.1 RC3
I don't see what's wrong with: "Growth specials do not benefit them."Zireael wrote:2) The description of the phototropic species in the 'pedia has a weird final sentence. It should read "They do not benefit from growth specials".
Currently bright stars are big stars in FO. There are no big dim stars or small bright stars.Zireael wrote:Also, is it the size or the brightness of the star that is important? The modifiers are 'Bright star" or 'Dim star' and the 'pedia mentions size...
Though you are right, we should probably pick one aspect.
Fixed.Zireael wrote:3) Self-sustaining species description has a badly misspelled word "sustenance". BTW which species are self-sustaining?
Trith (for now)
Nymmmn
kobuntura
acirema
exparamentors
revision 5093
"fixed a couple typos, and commented out the broken Remote Terraforming."
Re: Notes on 0.4.1 RC3
What's the deal with the mining focus (on Lithic specials and asteroids)? It's useless since there's no mineral resource and it doesn't increase industry.
- eleazar
- Design & Graphics Lead Emeritus
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- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Notes on 0.4.1 RC3
It does increase industry-- look at the tooltip.Zireael wrote:What's the deal with the mining focus (on Lithic specials and asteroids)? It's useless since there's no mineral resource and it doesn't increase industry.
Still it was supposed to increase industry significantly.
Long term i will consider using it as a strategic resource type thing.
revision 5094
"returned the mining focus bonus to production to being significant."
Re: Notes on 0.4.1 RC3
In my game, it LOWERED industry nearly by 1/2! Didn't look at the tooltip, though.It does increase industry-- look at the tooltip.
- eleazar
- Design & Graphics Lead Emeritus
- Posts: 3858
- Joined: Sat Sep 23, 2006 7:09 pm
- Location: USA — midwest
Re: Notes on 0.4.1 RC3
Well, that's always a possibility with the current implementation, since the production focus gets different bonuses from the mining focus.Zireael wrote:In my game, it LOWERED industry nearly by 1/2! Didn't look at the tooltip, though.It does increase industry-- look at the tooltip.