Influence
Moderator: Oberlus
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- Pupating Mass
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Influence
Just wanted to know what strategy games were the original influence on FO. Yes i know 4X games, but i mean things like Civ, EU, etc.
Chris Walker
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
| c.walker (at) mgt.hull.ac.uk |
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I'm not sure what you mean by 'original.'
We started this project in March of last year when Tyreth suggested it on the MOO3 boards. At first we just wanted to 'do MOO3 right' and we spent a lot of time brainstorming. A couple popular themes came up; MOO2 was a bigger influence than MOO3, but EU2 came up quite a lot as well.
Officially speaking, those would be thw two I'd pick. Personally, the Total War series is factor for me.
We started this project in March of last year when Tyreth suggested it on the MOO3 boards. At first we just wanted to 'do MOO3 right' and we spent a lot of time brainstorming. A couple popular themes came up; MOO2 was a bigger influence than MOO3, but EU2 came up quite a lot as well.
Officially speaking, those would be thw two I'd pick. Personally, the Total War series is factor for me.
Surprise and Terror! I am greeted by the smooth and hostile face of our old enemy, the Hootmans! No... the Huge-glands, no, I remember, the Hunams!
We considered remaking MOO3 right. We also considered remaking MOO2 for modern computers, with some changes. Then we decided we could make our own, new game. With a moddable engine it is our hope that most anything will be possible.
For me, MOO2 and SMAC are big influences, but having played EU2 and HoI I've added them to the list.
For me, MOO2 and SMAC are big influences, but having played EU2 and HoI I've added them to the list.
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- Pupating Mass
- Posts: 90
- Joined: Thu Nov 06, 2003 3:16 am
- Location: West Sussex, United Kingdom
cheers for the replies. I'm gonna hunt down both EU2 and HoI on ebay or somewhere to try them out as they get mentioned on the forums a lot. Paradox Entertainment obviously did well with these games. Cheers again for the info
Chris Walker
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
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- Creative Contributor
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For me, the beauty of Paradox games is not really the original game, but what the community has done with it -- and this is why I believe in a project like ours.
Of all the paradox games, my favorite thing right now is EU2 + AGC/EEP. Kudos to the developers for still patching the thing 2 years later, but the real content of the game came from those two (now-combined) community efforts.
Of all the paradox games, my favorite thing right now is EU2 + AGC/EEP. Kudos to the developers for still patching the thing 2 years later, but the real content of the game came from those two (now-combined) community efforts.
Surprise and Terror! I am greeted by the smooth and hostile face of our old enemy, the Hootmans! No... the Huge-glands, no, I remember, the Hunams!
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- Pupating Mass
- Posts: 90
- Joined: Thu Nov 06, 2003 3:16 am
- Location: West Sussex, United Kingdom
Im not really knowledgable about paradox as ive only just started following, but i tkat it from your remark they are experiencing difficulties (of the financial nature?). No doubt the development team would form another company, and continue to develop like products. Happens a lot....last precious jewel of complex Paradox games.
Chris Walker
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
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- Creative Contributor
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- Location: Kassel / Germany
Well, the Paradox games are mostly for intelligent (snobbish) hardcore gamers like me.
So after Victoria was sold rather badly, Johan (lead programmer) announced that they will change their focus to more main stream games, to be able to pay their wages.
Though this might be in our own interesst (as Paradox is one of the few corps that realy cares about its customers) to keep Paradox alife, it also sadens me deeply.
Thats the reason for my comment.
So after Victoria was sold rather badly, Johan (lead programmer) announced that they will change their focus to more main stream games, to be able to pay their wages.
Though this might be in our own interesst (as Paradox is one of the few corps that realy cares about its customers) to keep Paradox alife, it also sadens me deeply.
Thats the reason for my comment.
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- Pupating Mass
- Posts: 90
- Joined: Thu Nov 06, 2003 3:16 am
- Location: West Sussex, United Kingdom
ah... i understand now. thats the problem on focusing on niche markets, your catering for the minority! Gets to the point where you need to either charge more for the product (unpopular for everyone) or change tact and cater for more mainstream people (popular for the developers, as they could get a nice big fat bonus, unpopular for the original hardcore fans.) The way it is and most probably always will be.
Sigh
Sigh
Chris Walker
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org