Supply-line/fleet moving dots visibility

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
Post Reply
Message
Author
User avatar
Cpeosphoros
Space Kraken
Posts: 123
Joined: Sat Jan 30, 2016 11:29 am

Supply-line/fleet moving dots visibility

#1 Post by Cpeosphoros » Mon Feb 08, 2016 4:09 am

When there are a lot of fleets with orders for moving over the same path, sometimes it becomes very hard to see if the underlying starlane is supply conected or not.

It would be nice to be able to toggle/untoggle the moving dots, so only the starlanes would stay visible. I guess the UI option "Fleet supply lines" is meant for that, but if it is, it's not working.

Tweaking the options for Starlane thickness, Fleet supply line dot spacing and dot rate somewhat helps with the problem, but ideally, it would be better to simply be able to toggle them on/off.

Also, the option for Fleet supply line width apparently does nothing.
All contributions are released under GPL or LGPL v2 or later, or under appropriate Creative Commons licence, consistent with project guidelines.

Post Reply