Bad pilots, can't fly anyway
Moderator: Oberlus
Forum rules
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
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- Juggernaut
- Posts: 854
- Joined: Wed Aug 26, 2015 6:15 pm
Bad pilots, can't fly anyway
It's probably been this way for a while, but I just now noticed that Silexians are "bad pilots" and also "Cannot Produce Ships". If they can't build, why give them a piloting deficit?
Re: Bad pilots, can't fly anyway
They can't build but sometimes do acquire. I've had a silexian Dragon Tooth more than once, and it is possible to script a crew change.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
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- Juggernaut
- Posts: 854
- Joined: Wed Aug 26, 2015 6:15 pm
Re: Bad pilots, can't fly anyway
So you'd need a Silexian planet with ruins, then take the planet by invasion.
Re: Bad pilots, can't fly anyway
Yup. Currently that's the only method I know in which they end up flying something but there's a chance in the future that other things might be introduced.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.