Playing 2017-10-03.9db0569
I'm human. Got adaptive automation some time ago. Then I conquered the Trith system Suno alpha (one planet with Trith and two uncolonised asteroid belts). Once I've built up the twoc corresponding Exobot colonies I find out that they are not getting the "Fundación Tech Adaptive Automation +5.00" in them.
I'm not sure but I thought asteroid exobot colonies do get the adaptive automation boost. Am I missing something or did I find a bug?
I attach a save before finishing the exobot colonies (turn 95) and the one from the screenshots (turn 99).
Exobots not getting Adaptive Automation?
Moderator: Oberlus
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Exobots not getting Adaptive Automation?
- Attachments
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- OthersYesAdaptiveAutomation.png (387.54 KiB) Viewed 1341 times
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- ExobotsNoAdaptiveAutomation.png (363.77 KiB) Viewed 1341 times
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[The extension sav has been deactivated and can no longer be displayed.]
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[The extension sav has been deactivated and can no longer be displayed.]
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Re: Exobots not getting Adaptive Automation?
Did not try loading with that build, with more recent build the saves fail to load for me.
From the current pop on those asteroids, I'm guessing the target population is less than 0.0001?
The intent of that restriction is to prevent PP increases for outposts (see Issue #1120), maybe it should check current pop instead?
From the current pop on those asteroids, I'm guessing the target population is less than 0.0001?
The intent of that restriction is to prevent PP increases for outposts (see Issue #1120), maybe it should check current pop instead?
Re: Exobots not getting Adaptive Automation?
Oh, right! I lack xenological...dbenage-cx wrote:I'm guessing the target population is less than 0.0001?
I guess it makes more sense that restriction on current population, but well, I don't consider it a bug now
Re: Exobots not getting Adaptive Automation?
My memory is telling me that there was a clear reason why we didn't do that, but not telling me what that reason was, fairly sure it's been discussed before. Anyone?dbenage-cx wrote:Did not try loading with that build, with more recent build the saves fail to load for me.
From the current pop on those asteroids, I'm guessing the target population is less than 0.0001?
The intent of that restriction is to prevent PP increases for outposts (see Issue #1120), maybe it should check current pop instead?
Because it does seem buggy, there can be many reasons why a target pop could be below 1 but not dead yet.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
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Re: Exobots not getting Adaptive Automation?
Since history is a little hard to follow: For that specific check, previous change was here
Re: Exobots not getting Adaptive Automation?
and to help understand some of the no-longer-used macros in the commit that dbenage-cx linked to, I found it helpful to refer to this commit.
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