Turn timeout

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o01eg
Programmer
Posts: 874
Joined: Sat Dec 10, 2011 5:46 am

Re: Turn timeout

#16 Post by o01eg »

Finished initial implementation. This will allow to setup standalone server like LongTurn's server for FreeCiv with 23h turns.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 0.4.10.
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The Silent One
Graphics
Posts: 1049
Joined: Tue Jul 01, 2003 8:27 pm

Re: Turn timeout

#17 Post by The Silent One »

Well I'm up for a game if you tell me how, anyone else gonna join? :)
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Oberlus
Cosmic Dragon
Posts: 2788
Joined: Mon Apr 10, 2017 4:25 pm

Re: Turn timeout

#18 Post by Oberlus »

The Silent One wrote: Wed May 08, 2019 1:26 pm Well I'm up for a game if you tell me how, anyone else gonna join? :)
One turn a day? Sure I can do that, I'm in!
I need instructions too :D

o01eg
Programmer
Posts: 874
Joined: Sat Dec 10, 2011 5:46 am

Re: Turn timeout

#19 Post by o01eg »

The Silent One wrote: Wed May 08, 2019 1:26 pm Well I'm up for a game if you tell me how, anyone else gonna join? :)
Of course I'll write a new post when such server will be available. I'm trying to negotiate with Longturn team if it possible to use their infrastructure to setup such game.
Gentoo Linux x64, gcc-9.2, boost-1.72.0
Ubuntu Server 18.04 x64, gcc-7.4, boost-1.65.1
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 0.4.10.
Donations are welcome: BTC:14XLekD9ifwqLtZX4iteepvbLQNYVG87zK

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