request: starship renderings
Low poly ships can look fantastic.
http://www.eve-online.com/screenshots/2 ... efault.asp
Though it would be nice to have a few high poly models for splashes and other beauty shots.
http://www.eve-online.com/screenshots/2 ... efault.asp
Though it would be nice to have a few high poly models for splashes and other beauty shots.
Complete remake of all ships with textures (could probably use some smoothing... can't do that though )
scout 1
DOGA-L2 source file
colony 1
DOGA-L2 source file
mark 1
DOGA-L2 source file
mark 2
DOGA-L2 source file
mark 3
DOGA-L2 source file
mark 4
DOGA-L2 source file
base 1 (in case you missed it earlier in the thread)
DOGA-L2 source file
scout 1
DOGA-L2 source file
colony 1
DOGA-L2 source file
mark 1
DOGA-L2 source file
mark 2
DOGA-L2 source file
mark 3
DOGA-L2 source file
mark 4
DOGA-L2 source file
base 1 (in case you missed it earlier in the thread)
DOGA-L2 source file
Last edited by Zanzibar on Tue Apr 27, 2004 12:59 pm, edited 1 time in total.
Zansibar, looks good, your ships will be in 0.2 That scout could use little more detail, and take your time finetuning models if you want to. (though, these are placeholders, not final, so no need to ultrapolish them) After your final touches, could you export your models directly to .max or other common format that preserves the textures and I'll do the final renders.
Thanks
Thanks
Difference between a man and a gentleman is that a man does what he wants, a gentleman does what he should. - Albert Camus
Ok, first I want to appologize for being gone for so long. I had to move, and so lost internet access for about a week due to having to set up a new phone line.
3DFace DXF
Polyline DXF
VRML
Direct 3D
Since I believe direct 3d is the most standard of these types (I don't know that much about the other 3 types...) I'm gonna send you the files in Direct 3d format. For this, I will need your email address. Please IM me the email address, and I will email you the direct 3d files and texture files.
[edit]changed ship images to PNG format per request[/edit]
As far as I know, DOGA L1 is freeware, L2 and L3 are shareware. I don't see how using this in anyway violates any license issues. If you want to check out the DOGA site, by all means go for it.drek wrote:Are there any license issues?
The geometry is snapped together from pieces provided by DOGA. Can images created via DOGA be released under the Creative Commons?
The textures come with DOGA L2. Download it and you will have them tooutilae wrote:They look sweet.
Hey did you make those textures. Cause if I could make textures that look that good, textures would look better than the textures i've been using.
What details would you like for me to add to the scout? I don't wanna make it look super-detailed because well, it's a scout... it's your first ship, and thus not very complex... DOGA exports only to the following file types:miu wrote:Zansibar, looks good, your ships will be in 0.2 That scout could use little more detail, and take your time finetuning models if you want to. (though, these are placeholders, not final, so no need to ultrapolish them) After your final touches, could you export your models directly to .max or other common format that preserves the textures and I'll do the final renders.
Thanks
3DFace DXF
Polyline DXF
VRML
Direct 3D
Since I believe direct 3d is the most standard of these types (I don't know that much about the other 3 types...) I'm gonna send you the files in Direct 3d format. For this, I will need your email address. Please IM me the email address, and I will email you the direct 3d files and texture files.
[edit]changed ship images to PNG format per request[/edit]
Well, I decided to go with the 3dface format for DXF files. Since I'm on dial-up until around the 4th, I hosted the files on my website instead of emailing them. Here are the links to the files.
Base 1
Colony 1
Mark 1
Mark 2
Mark 3
Mark 4
Scout 1
The textures you may, or may not need...
Mechanical 1
Mechanical 2
Base 1
Colony 1
Mark 1
Mark 2
Mark 3
Mark 4
Scout 1
The textures you may, or may not need...
Mechanical 1
Mechanical 2