Show max pop per species for planets in Objects Window

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
Post Reply
Message
Author
User avatar
Oberlus
Juggernaut
Posts: 763
Joined: Mon Apr 10, 2017 4:25 pm

Show max pop per species for planets in Objects Window

#1 Post by Oberlus » Wed May 16, 2018 8:18 am

It would be useful to add a fourth submenu to show for each planet the maximum population depending on the selected species (calcuted for your empire but allowing to show data for all possible species with colonisation capabilities).
For example with Chato, I could see (and order) in one single column all the information I really care: the population I will get from the planet (for my current species) instead of deducing it from planet type, planet size and star type.

Is this worth a PR on github?

User avatar
Geoff the Medio
Programming, Design, Admin
Posts: 12296
Joined: Wed Oct 08, 2003 1:33 am
Location: Munich

Re: Show max pop per species for planets in Objects Window

#2 Post by Geoff the Medio » Wed May 16, 2018 1:12 pm

Sounds reasonable and useful.

User avatar
Vezzra
Release Manager, Design
Posts: 4696
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: Show max pop per species for planets in Objects Window

#3 Post by Vezzra » Thu May 17, 2018 2:28 pm

Oberlus wrote:Is this worth a PR on github?
If you want to provide an implementation, sure. Like Geoff said, sounds useful. Otherwise, open a festure request issue.

User avatar
Oberlus
Juggernaut
Posts: 763
Joined: Mon Apr 10, 2017 4:25 pm

Re: Show max pop per species for planets in Objects Window

#4 Post by Oberlus » Thu May 17, 2018 3:46 pm

Vezzra wrote:
Oberlus wrote:Is this worth a PR on github?
If you want to provide an implementation, sure. Like Geoff said, sounds useful. Otherwise, open a festure request issue.
Ah, that's what I meant, an feature request issue. Good catch, Vezzra.

Post Reply