Win 7, is it still supported?

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godel
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Win 7, is it still supported?

#1 Post by godel » Tue Aug 28, 2018 2:32 am

The download finally finished, the setup software was run, and the game was attempted. Shut down fast.
So where is that error file you need? and what is its name? I was trying to run last September's 4.7.1.
I have been away from here for a while and have forgotten what I need.

This is a new to me laptop. It does not yet seem to have any memory problems unlike the win 10 desktop.

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Oberlus
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Re: Win 7, is it still supported?

#2 Post by Oberlus » Tue Aug 28, 2018 7:57 am

Win 7 is supported, I play it just fine (0.4.7 & 0.4.8 RC).

The client and server logs are found in some local app folder (cant access my computer now, this is a phone). Search in forum or google for it.

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Re: Win 7, is it still supported?

#3 Post by godel » Tue Aug 28, 2018 1:42 pm

Here is the error log.
What is wrong? Is there anything I can do?
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freeorion.log
(2.95 KiB) Downloaded 8 times

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Re: Win 7, is it still supported?

#4 Post by godel » Tue Aug 28, 2018 1:43 pm

2018-08-27 19:19:17.038355 [debug] Client : Logger.cpp:67 : Logger initialized
2018-08-27 19:19:17.040355 [info] Client : Logger.cpp:68 : v0.4.7.1 [build 2017-09-03.139ffd9] MSVC 2015
2018-08-27 19:19:17.040355 [info] Client : HumanClientApp.cpp:214 : GL Version String: 1.1.0
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:81 : Dependency versions from headers:
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : Boost: 1_59
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : FreeType: 2.5.5
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : PNG: 1.6.29
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : SDL: 2.0.4
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : libvorbis: Xiph.Org libVorbis 1.3.5
2018-08-27 19:19:17.040355 [info] Client : DependencyVersions.cpp:84 : zlib: 1.2.8
2018-08-27 19:19:17.279369 [debug] Client : Sound.cpp:355 : OpenAL initialized. Version 1.1 ALSOFT 1.17.2 Renderer OpenAL Soft Vendor OpenAL Community
Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length

2018-08-27 19:19:17.279369 [debug] Client : Sound.cpp:252 : Audio enabled.
2018-08-27 19:19:17.298370 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_DOWN' for hotkey map.pan_down
2018-08-27 19:19:17.298370 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_LEFT' for hotkey map.pan_left
2018-08-27 19:19:17.298370 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_RIGHT' for hotkey map.pan_right
2018-08-27 19:19:17.298370 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_UP' for hotkey map.pan_up
2018-08-27 19:19:17.423377 [debug] Client : ClientUI.cpp:436 : loading 14 charsets for current stringtable characters
2018-08-27 19:19:17.424377 [debug] Client : ClientUI.cpp:465 : Loading 14 Unicode charsets: Basic Latin, Latin-1 Supplement, Latin Extended-A, Combining Diacritical Marks, Greek and Coptic, Cyrillic, Arabic, Latin Extended Additional, General Punctuation, Mathematical Operators, Supplemental Arrows-A, Katakana, CJK Unified Ideographs, Hangul Syllables,
2018-08-27 19:19:17.552384 [error] Client : ClientUI.cpp:1001 : Unable to load texture "C:/Program Files (x86)/FreeOrion/default/data/art/splash.png"
reason: Insufficient resources to create requested OpenGL texture

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Geoff the Medio
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Re: Win 7, is it still supported?

#5 Post by Geoff the Medio » Tue Aug 28, 2018 2:35 pm

godel wrote:
Tue Aug 28, 2018 1:43 pm
2018-08-27 19:19:17.040355 [info] Client : HumanClientApp.cpp:214 : GL Version String: 1.1.0
[...]
2018-08-27 19:19:17.552384 [error] Client : ClientUI.cpp:1001 : Unable to load texture "C:/Program Files (x86)/FreeOrion/default/data/art/splash.png"
reason: Insufficient resources to create requested OpenGL texture
You can try updating your graphics drivers. If that doesn't work, you probably need a better video card.

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Re: Win 7, is it still supported?

#6 Post by godel » Wed Aug 29, 2018 3:52 pm

it is a laptop, upgrade of hardware not possible. I will check the drivers. Does not look hopeful.

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Oberlus
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Re: Win 7, is it still supported?

#7 Post by Oberlus » Sun Sep 02, 2018 3:55 pm

@Godel, what was your machine specs again?
I only have weak understanding of game textures and graphic cards, but it seems so weird that your machine can't load the less than 100 MB of images of FO, even if all memory for graphics is shared with the CPU.

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Re: Win 7, is it still supported?

#8 Post by Geoff the Medio » Sun Sep 02, 2018 3:57 pm

It's probably not the total size of all textures, but rather the size of that particular image file, which is 1280x960, which would need about 5 MB in a single texture at 32 bits per pixel. It might help to replace that file with a smaller image, possibly the same one resized...
splash.png
resized from git version
splash.png (67.32 KiB) Viewed 288 times

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Re: Win 7, is it still supported?

#9 Post by godel » Sun Sep 02, 2018 11:31 pm

it is a laptop, so video card upgrade is not possible.
It has good main memory for a win 7 machine, 8gig if I recall correctly.
and a 1t hard drive. But gets a zero in graphics for the power rating of the machine.

It is a ThinkPad E545. Win 7 professional. 8 G installed ram. 64 bit os. AMD A6-5350 APU with Radeon HD graphics. 2.9Ghz.
https://us.hardware.info/product/205566 ... ifications
I like this laptop, it has many usb 3.0 ports, decent graphics for many uses (decent resolution) good key arrangement, many other nice things.
I suspect you can kiss the Windows game sessions goodbye as you are now zero for 2 machines for me.
Windows Experience score:
Calculations per second: 5.4
Memory operations per second: 7.2
graphics: 1.0 (Desktop performance for Windows Aero)
gaming graphics 1.0 3d and gaming graphics performance)
Primary hard disk data transfer rate: 5.9
All the above are ratings relative to some standard computer of some age.
Effectively the 1.0 in the graphics category pulls down the overall score, which is determined by the lowest score in Win 7,

Yeah the other had memory problems your program detected, and windows memory test does not. It actually has shown a few errors that might be memory related in the time I have had it. Reallocate around those?? mark sectors bad and try again?
Del optiplex 760, win 10 professional 64bit machine, 1 T disk, 8 G ram, Intel Core 2 Duo CPU E7500@2.93Ghz
windows experience (from an independent program developer.)
Chris PC Windows Experience Index:
Processor 6.6
Memory 6.6
graphics 4.3
gaming graphics 9.9
primary hard disk data transfer rate 5.9

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Vezzra
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Re: Win 7, is it still supported?

#10 Post by Vezzra » Mon Sep 03, 2018 7:46 pm

That's strange. The AMD APU should be sufficiently capable of running FO. My main Windows machine (where I produce the Windows builds) has an AMD APU too, and FO runs perfectly fine on it. Of course, that's an A10-7860K Radeon R7, but still... contrary to the driver mess with Intel integrated graphics, driver support for AMD APUs has always been decent, or so I thought.

Even my other Windows machine, which is most definitely lower spec than you AMD A6 (an ancient Pentium dual core, with a cheap entry level Geforce graphics card - your APU should easily beat that setup) and has still XP, can run FO. Maybe not exactly smoothly, but it runs.

So IMO should be able to run FO on your AMD system... :?

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Re: Win 7, is it still supported?

#11 Post by em3 » Thu Sep 06, 2018 12:51 pm

Couldn't there be a fallback added, that uses a black background if the texture cannot be loaded properly?
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556

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Re: Win 7, is it still supported?

#12 Post by Ouaz » Thu Sep 06, 2018 5:08 pm

Weird.

I run FO on a W7 2012 laptop, with switchable graphic cards: Intel HD 3000 (integrated, for light application) and AMD Radeon 7670 (for "heavy" application). The latest driver released for this dual system was in... 2012. :roll:
It's not possible to install the dedicated driver for one or the other card (way more recent), it has to be a specific driver for the dual graphic cards.

FO (2018-09-01) launches and runs perfectly on both cards (I choose the Intel 3000, because there are minor visual glitches with the Radeon).

So, you should be able to run FO easily on your system. Maybe try to disable all the fancy but greedy display FX (Aero and all kind of that stuff).
I release every updated file under the CC-BY-SA 3.0 license.

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Re: Win 7, is it still supported?

#13 Post by godel » Thu Sep 06, 2018 7:36 pm

I would try. I sadly am in a bit of a rush out the door: url to how to disable that stuff?

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Re: Win 7, is it still supported?

#14 Post by Geoff the Medio » Thu Sep 06, 2018 8:26 pm

em3 wrote:
Thu Sep 06, 2018 12:51 pm
Couldn't there be a fallback added, that uses a black background if the texture cannot be loaded properly?
At some point, there's no sense in adding fallbacks because the missing functionality is too basic for the game to be playable without it. Not being able to load a texture is probably past that point.

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Re: Win 7, is it still supported?

#15 Post by em3 » Thu Sep 06, 2018 10:59 pm

Geoff the Medio wrote:
Thu Sep 06, 2018 8:26 pm
At some point, there's no sense in adding fallbacks because the missing functionality is too basic for the game to be playable without it. Not being able to load a texture is probably past that point.
Fair enough.
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556

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