Feature request? Visual indicator for combat in systems

For what's not in 'Top Priority Game Design'. Post your ideas, visions, suggestions for the game, rules, modifications, etc.
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Oberlus
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Feature request? Visual indicator for combat in systems

#1 Post by Oberlus » Mon Sep 10, 2018 2:17 pm

Inspired by this post from axet, I thought it might be helpful for some players to have some better distinctive visual effect in the galaxy systems to indicate that a combat ensued on previous turn. Maybe some kind of halo or aureole in white, e.g. as if the star was more bright. Not sure if really possible with all the graphical information that systems already convey.

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Geoff the Medio
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Re: Feature request? Visual indicator for combat in systems

#2 Post by Geoff the Medio » Mon Sep 10, 2018 3:53 pm

Most location-specific sitreps should have, or have an option to have, an indicator on the map... It's been proposed various times, but not yet implemented.

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