Tough on scouts!

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defaultuser
Vacuum Dragon
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Joined: Wed Aug 26, 2015 6:15 pm

Tough on scouts!

#1 Post by defaultuser » Sat Sep 14, 2019 10:35 pm

Here's a great scout-killer opening draw:

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Ophiuchus
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Re: Tough on scouts!

#2 Post by Ophiuchus » Sun Sep 15, 2019 8:25 am

LOL. Consider shuttling them through (send enough ships; e.g. colony ship, korvette, 2 scouts) to soak hits so the scouts may pass through. Or consider using flux bubble hull.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

Furthermore, I propse... we should default to four combat rounds instead of three ...for the good of playerkind.

defaultuser
Vacuum Dragon
Posts: 630
Joined: Wed Aug 26, 2015 6:15 pm

Re: Tough on scouts!

#3 Post by defaultuser » Mon Sep 16, 2019 7:54 pm

Ophiuchus wrote:
Sun Sep 15, 2019 8:25 am
LOL. Consider shuttling them through (send enough ships; e.g. colony ship, korvette, 2 scouts) to soak hits so the scouts may pass through. Or consider using flux bubble hull.
Except for Meiji, all were Sentries. You'd lose a lot of ships.

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