Thoughtful development, Turns 2..13

For topics that do not fit in another sub-forum.

Moderator: Oberlus

Message
Author
defaultuser
Small Juggernaut
Posts: 742
Joined: Wed Aug 26, 2015 6:15 pm

Re: Thoughtful development, Turn 2

#16 Post by defaultuser »

Uriuk wrote: Thu Jan 09, 2020 5:20 am
defaultuser wrote: Thu Jan 09, 2020 1:43 am I will try to play along.
May be it's better to setup a public server (one more), to allow to view the current situation?
I have no knowledge (yet? now?) to do that.
I don't know what that means.

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Re: Thoughtful development, Turn 2

#17 Post by Uriuk »

Oberlus wrote: Thu Jan 09, 2020 9:28 amI smell developer here :D
No, I am not. But we was told at school, that in modern times ALL people should be able to solve their tasks with computers. So everyone should learn basics of programming.
defaultuser wrote: Thu Jan 09, 2020 6:56 amI don't know what that means.
The game software consists from 2 parts - the client graphical user interface, and the server backend which keeps the galaxy and calculate moves. I propose to run the server part on some computer, and allow to connect to it from the internet, like discribed in some thread in this forum about server setup

What can be calculated from the observed part:
1) number of star spots opened
2) number of starlanes (internal and leading to unknown regions)
3) average length of starlanes
4) diameter (longest path between known spots) of explored space
5) percentage of different planet types

What I want to know about the galaxy?
I want to know what to build - scouts, outposts or troopships.

I already have a scout and an outpost ship in the queue, but situation is not much clearer then in previous turn. What's better - to finish the additional scout, or to start a troopship? How many new starlines to unknown regions will be opened next turn? We can estimate this from existing data.

defaultuser
Small Juggernaut
Posts: 742
Joined: Wed Aug 26, 2015 6:15 pm

Re: Thoughtful development, Turn 2

#18 Post by defaultuser »

I would suggest you concentrate on playing the game and speeding that process up. Right now you'll be taking months to get anywhere and years to complete. Likely everyone will lose interest.

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Turn 3

#19 Post by Uriuk »

I added a TroopShip into production queue in turn 2 (in order to invest production points into different ship types to diversify financial risks).
3 New star systems was explored:
- Russel (Large Swamp)
- Wormwood (Medium Swamp, Medium Ocean with "Tidally Locked Rotation")
- Rha β (Gas Giant)
NewStarSystems.png
NewStarSystems.png (232.37 KiB) Viewed 239 times
2 Researches was finished:
- Planetary Ecology
- The Physical Brain

Will start production of Automated History Analyzer, nothing to colonize yet, so send Colony Ship to the homeworld (and battleship too).

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Re: Thoughtful development, Turns 2..3

#20 Post by Uriuk »

I want to read something about the development for freeorion, but don't know where to start. In particular, I don't understand how strings are extracted from resources. But there are a lot of such questions.
As I wrote above, I want to add my own command, and that requires adding a string into resources. But I didn't digged into how all this works.

defaultuser
Small Juggernaut
Posts: 742
Joined: Wed Aug 26, 2015 6:15 pm

Re: Thoughtful development, Turns 2..3

#21 Post by defaultuser »

This is just way too slow. Given the size of the universe and number of AIs, you're looking at 350+ turns. You've done three. These are the turns you should have mapped out at once and been hammering away. I'm not going to bother with any other input unless you drastically speed up.

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Turn 4

#22 Post by Uriuk »

Discovered:
Arunan Asteroids
Arunan I (Gas Giant)
Turn4.png
Turn4.png (258.87 KiB) Viewed 207 times
Research is Subterrain Habbitation.
Sending Arunan's scout to unexplored region.

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Turn 5

#23 Post by Uriuk »

Turn5.gif
Turn5.gif (91.91 KiB) Viewed 191 times

User avatar
Oberlus
Cosmic Dragon
Posts: 2806
Joined: Mon Apr 10, 2017 4:25 pm

Re: Thoughtful development, Turns 2..5

#24 Post by Oberlus »

I hope you can get some free time to play more than a turn per week.

defaultuser
Small Juggernaut
Posts: 742
Joined: Wed Aug 26, 2015 6:15 pm

Re: Thoughtful development, Turns 2..5

#25 Post by defaultuser »

It's not really worth my time to provide input, due to the pace. Given the size of the universe selected, you're looking at probably 300-400 turns. You've done five turns in a month. At this pace it will take more than five years to complete. And your game version will get farther and farther out of date.

You need to regroup and come up with a new plan.

User avatar
Oberlus
Cosmic Dragon
Posts: 2806
Joined: Mon Apr 10, 2017 4:25 pm

Re: Thoughtful development, Turns 2..5

#26 Post by Oberlus »

defaultuser wrote: Tue Jan 28, 2020 9:53 pmIt's not really worth my time to provide input
I wouldn't say he wants any input. I think the purpose of this thread is self-edification.

defaultuser
Small Juggernaut
Posts: 742
Joined: Wed Aug 26, 2015 6:15 pm

Re: Thoughtful development, Turns 2..5

#27 Post by defaultuser »

Oberlus wrote: Tue Jan 28, 2020 10:15 pm
defaultuser wrote: Tue Jan 28, 2020 9:53 pmIt's not really worth my time to provide input
I wouldn't say he wants any input. I think the purpose of this thread is self-edification.
Perhaps you're right. In that case, the thread is even less useful. I think I've said all I have on the matter, so I'll see how far he goes with it.

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Turn 6

#28 Post by Uriuk »

Subterrain Habitation was researched,
and I added Robotic Production into queue.
Turn6.gif
Turn6.gif (73.08 KiB) Viewed 153 times

Uriuk
Pupating Mass
Posts: 99
Joined: Wed Jan 01, 2020 9:06 am

Turn 7

#29 Post by Uriuk »

Turn7.gif
Turn7.gif (122.84 KiB) Viewed 138 times
I temporary lost interest to this game, too many other interesting things.

User avatar
Oberlus
Cosmic Dragon
Posts: 2806
Joined: Mon Apr 10, 2017 4:25 pm

Re: Turn 7

#30 Post by Oberlus »

Uriuk wrote: Wed Feb 12, 2020 11:29 amI temporary lost interest to this game, too many other interesting things.
What a surprise! :lol: :)
Well, I hope next time you will play a real game (50-100 turns in single hour instead of 1 turn every two weeks) to get the feeling of it. I find it way more interesting than chess.

Post Reply