Experimentors monsters challenging after nerf to resources?

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Oberlus
Cosmic Dragon
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Experimentors monsters challenging after nerf to resources?

#1 Post by Oberlus » Sat Jun 20, 2020 7:28 pm

Playing FreeOrion_2020-06-16.e352120

In a challenging game against a lucky Eaxaw AI (and other 3 AIs not so lucky nor challenging), around turn 200 Experimentor's outpost appeared (long time no see) and the Black Krakkens and the such that it is pumping out are just overwhelming. It's been some 25 turns since it happened and I've already lost 5 colonies (some 15% of my total population) and will probably lose this game (will see).

Anyone else experiencing this?


I think we do have to change default tech/buiding/hull/parts cost multipliers to account for the slow down in development. Because of the above problem and to make game faster (as it was before the resource nerf).

This topic is not to discuss that part about default cost multipliers, just to gather feedback on the Experimentors issue.

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