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==General== | ==General== | ||
− | [[ | + | [[Project Team Structure]] – [[Rules|Community Rules]] |
==Design== | ==Design== | ||
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The easiest way to contribute when new to the project is to join in [http://freeorion.org/forum/viewforum.php?f=6 brainstorming] discussions on the forums. It's recommended to familiarize oneself with the established and in-progress design [[Requirements]] and the most recent version of the program [http://sourceforge.net/project/showfiles.php?group_id=75752&package_id=111134 downloaded] or [[Compile|compiled]] from SVN. | The easiest way to contribute when new to the project is to join in [http://freeorion.org/forum/viewforum.php?f=6 brainstorming] discussions on the forums. It's recommended to familiarize oneself with the established and in-progress design [[Requirements]] and the most recent version of the program [http://sourceforge.net/project/showfiles.php?group_id=75752&package_id=111134 downloaded] or [[Compile|compiled]] from SVN. | ||
− | Content creation is also requested. | + | Content creation is also requested. |
+ | See also these | ||
+ | <dl> | ||
+ | <dt> [https://github.com/freeorion/freeorion/blob/master/default/techs.txt techs]</dt> | ||
+ | <dt> [https://github.com/freeorion/freeorion/blob/master/default/buildings.txt buildings]</dt> | ||
+ | <dt> [[Species]]</dt> | ||
+ | <dt> [http://freeorion.org/forum/viewforum.php?f=15 tech tree]</dt> | ||
+ | <dt> [http://www.freeorion.org/forum/viewtopic.php?p=49968#p49968 designing Space Monsters]</dt> | ||
+ | <dl> | ||
+ | they are helpful, as well as discussion of the general thematic nature and structure of the and other content. Here's a little info about . | ||
The design process is discussed on the [[Game Design]] page. | The design process is discussed on the [[Game Design]] page. | ||
Latest revision as of 09:07, 23 March 2020
FreeOrion is built and maintained entirely by volunteers. Help from people with a wide variety of skills is needed to complete the project.
Contents
General
Project Team Structure – Community Rules
Design
The easiest way to contribute when new to the project is to join in brainstorming discussions on the forums. It's recommended to familiarize oneself with the established and in-progress design Requirements and the most recent version of the program downloaded or compiled from SVN.
Content creation is also requested. See also these
- techs
- buildings
- Species
- tech tree
- designing Space Monsters
- Keeping the quickplay guide up to date and helpful
- Adding articles to the 'Game Concepts' section of the 'Pedia
-
they are helpful, as well as discussion of the general thematic nature and structure of the and other content. Here's a little info about .
The design process is discussed on the Game Design page.
Programming
Some of the issues on the GitHub issues tracker involve C++ or Python coding.
Testers may also be helpful, for bug reporting (see below) or help with bug fixing, even if not coders themselves. If able to compile on various platforms to which programmers do not have access, and willing to assist a programmer with resolving bugs that appear only on your system, noting this in a bug report or on the forums is encouraged.
General programming information is available on the Programming page.
Content Scripting
Some of the issues on the issues tracker involve python or FOCS scripting.
Bug Reporting
Bug reporting is appreciated. Even better are patches to fix new or existing bugs.
Play-testing
While much is still incomplete, parts of FreeOrion are ready for Play-testing.
Graphics and Art
There is a list of Graphics Work available.
See the Guidelines to Contributing on the forums.